Activate the Three Artefacts and then Leave is a fun adventure game where you explore a space that seems like it should be illogical, Zork-style, but is actually quite logical.
The use of shaders distorts your depth perception so that you almost expect to be deceived.
A white noise cascade building based on your proximity to the game`s spheric playground layers the expected warp with a sense of apprehension, which you summarily conquer through the usual hunter skills, now lost in space.
It strikes a good balance of that passive, floaty, "this is so art, I`m like, immersed maaan" feeling that many art games of the 3d variety endow, and an active sense of accomplishment associated with quality in traditional game design.
What`s New in This Release: [ read full changelog ]
· fixed graphical + mouse inversion glitches on high quality modes, sorted out control issues, and added mouse sensitivity increase/decrease buttons ([ and ]), and includes a powerpc build for osx