A professional robot simulator widely used in academic and education. The Webots project started in 1996, initially developed by Dr. Olivier Michel at the Swiss Federal Institute of Technology (EPFL) in Lausanne, Switzerland. Webots uses the ODE (Open Dynamics Engine) for detecting of collisions and for simulating the rigid body dynamics. The ODE library allows to accurately simulate the physical properties of objects, such as velocity, inertia, friction, etc.
Here are some key features of "Webots":
· A large collection of robot models comes in the software distribution, these models can be modified whenever needed.
· You may also create new models from scratch.
· When designing a robot model, the user specifies both the graphical and the physical properties of the objects.
· The graphical properties are: the shape, the dimensions, the position and orientation, the colors, the texture, etc. of the object.
· The physical properties are: the mass, the friction factor, the spring and damping constants, etc. Many more features.
What`s New in This Release: [ read full changelog ]
· Linux: removed dependency on libcurl
· Windows: upgraded built-in gcc to version 4.5.2
· Improved Cylinder-Cylinder and Cylinder-Capsule collisions by adding new contact points in case of resting contacts
· Added a model of the Robotis DARwIn-OP robot
· Added a model of the KUKA youBot robot
· Improved the camera model of the e-puck: adjusted its translation and its near parameters (thanks to Jose)
· Fixed crash occuring when the number of rays of a DistanceSensor having an aperture of 0 was modified (thanks to Juan)
· Modified how contact properties (coulombFriction, bounce, bounceVelocity and forceDependentSlip fields) must be specified
· Warning: From now on, contact properties must be specified in ContactProperties nodes listed in the WorldInfo.contactProperties field. For more information please see the description of the ContactProperties node in Webots Reference Manual. Specifying these values in the Physics node is now deprecated. These fields will be removed in a future version, however for...